Website powered by
Martina Coppola
Martina Coppola
3D Artist | Texturing & LookDev Artist
Vancouver, Canada

Summary

I'm a Texturing & Lookdev Artist based in Vancouver, Canada, with over 4 years of industry experience.

I'm currently part of the team at Bardel Entertainment, contributing to surfacing on a feature animation production. Previously, at Rainbow CGI, I contributed to major projects such as the Disney animated series Pupstruction and the Netflix Original Animation Mermaid Magic. While my primary focus was on characters, I also contributed to props and sets. I also worked on character surfacing for Winx Club: The Magic is Back, an experience that strengthened my expertise in this area.Additionally, I worked as a modeler and texture artist for a mobile game, contributing to an AR app called My Passport Friends.

Software:
• Maya
• Blender
• ZBrush
• Photoshop
• Substance Painter
• Mudbox
• Nuke
• Vray
• Katana
• Arnold
• Flow Production Tracking

Skills

3D ModelingTexturingSculptingSurfacingLookDev

Software proficiency

Photoshop
Photoshop
Maya
Maya
Blender
Blender
Mudbox
Mudbox
Xgen
Xgen
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
V-Ray
V-Ray
Arnold
Arnold
Katana
Katana
RenderMan
RenderMan
Nuke
Nuke
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Shotgun
Shotgun

Reel

Productions

    • TV Production
      Winx Club: The Magic Is Back
    • Year
      2025
    • Role
      Texture & Lookdev Artist | Character
    • Company
      Rainbow CGI
    • TV Production
      Mermaid Magic - Netflix Original Animation
    • Year
      2024
    • Role
      Texture & Lookdev Artist | Character, Props and Environment
    • Company
      Rainbow CGI
    • TV Production
      Pupstruction | Season 2 - Disney Junior
    • Year
      2024
    • Role
      Texture & Lookdev Artist | Character, Props and Environment
    • Company
      Rainbow CGI
    • TV Production
      Pupstruction - Disney Junior
    • Year
      2023
    • Role
      Texturing and Surfacing Artist | Character, Props and Environment
    • Company
      Rainbow CGI
    • Mobile Game
      My Passaport Friends - App
    • Year
      2021
    • Role
      Freelance 3D Artist - Character and Props | Modeling and Texturing
    • Company
      Rainbow CGI

Experience

  • Surfacing Artist - Feature Animation at Bardel Entertainment
    Vancouver, CA
    February 2026 - Present

  • Texturing & Lookdev Artist at Rainbow CGI
    Rome
    May 2022 - December 2025

  • 3DDMP / Environment Artist Trainee at Technicolor Creative Studios Talent
    January 2022 - March 2022

  • Teacher - Modeling Game Assets 4 at Rainbow Academy - Digital Entertainment Academy per Animazione e Vfx
    Rome, Italy
    November 2021 - December 2021

  • Freelance 3D Artist at Rainbow CGI
    Rome, Italy
    May 2021 - June 2021

    My Passaport Friends

    Character and Prop - Modeling and Texturing