I'm a Texturing & Lookdev Artist based in Vancouver, Canada, with over 4 years of industry experience.
I'm currently part of the team at Bardel Entertainment, contributing to surfacing on a feature animation production. Previously, at Rainbow CGI, I contributed to major projects such as the Disney animated series Pupstruction and the Netflix Original Animation Mermaid Magic. While my primary focus was on characters, I also contributed to props and sets. I also worked on character surfacing for Winx Club: The Magic is Back, an experience that strengthened my expertise in this area.Additionally, I worked as a modeler and texture artist for a mobile game, contributing to an AR app called My Passport Friends.
Software:
• Maya
• Blender
• ZBrush
• Photoshop
• Substance Painter
• Mudbox
• Nuke
• Vray
• Katana
• Arnold
• Flow Production Tracking
My Passaport Friends
Character and Prop - Modeling and Texturing